Friday, January 21, 2011

Map Roundup - 21 January

If there is one thing that doing these roundups continually proves to me it is that there are so many blogs out there doing interesting, and often amazing, things.  One of the things that I love most about the blogosphere is that I can click on a link and then from there follow another one and then another one and then find myself someplace that I've never been before and reading or looking at something that I never otherwise would have.

I have a lot of fun putting these things together; I hope that you enjoy reading them.

Axe & Hammer, 17 Jan: In our last map roundup we had several 'one-hour dungeon' posts.  This one is a half-hour dungeon post. 

Axe & Hammer, 18 Jan: This is that same dungeon starting to be turned into a 'one-shot' adventure.

Axe & Hammer, 19 Jan: The one-shot commenced above taken a little further...

Quickly, Quietly, Carefully, 19 Jan: Another take on the 'one-hour' dungeon.

Quickly, Quietly, Carefully, 20 Jan: Another one hour dungeon.  I like this one better than his first above.

Aeons & Augauries, 20 Jan: A hand drawn dungeon map.

Sickly Purple Death Ray, 19 Jan: A map of caves.  I love maps.  Of caves.  I love this cave.

Sickly Purple Death Ray, 05 Jan: A map of a sunken temple.  Nice old school look to it as well.

And then I take a look at the archives at SPDR and realize that there are a whole lot of maps there that I absolutely dig.  Which really shouldn't be a surprise considering who it is that writes the SPDR blog.  So now I'm going to have to delve into them.  BUT I don't have time to link to them all here; perhaps I'll do that in a future roundup.

Sorcerer Under Mountain, 20 Dec: A nice little hand drawn map of a continent, The Continent of Terror!

Gnumerous Gnomes, 31 Dec : A tiny write-up of a city, Sparrowton, but placed on a nice looking hex map.  This is a new blog to me, but I've come across several map-related posts.  Here goes:

Gnumerous Gnomes, 05 Dec: A write-up of the nation of Anders, and a nice hex map to illustrate.

Gnumerous Gnomes, 05 Dec (#2): A write-up of the nation of the Steampine Dwarves, and the obligatory hex map.

Tower of the Archmage, 21 Jan: Another one-hour map, hand drawn.  Everybody's doing it.

A character for every game, 21 Jan: Hand drawn map of The Lost Crypts.  This guy can map!

A character for every game, 14 Jan: Hand drawn map of Peridane's Tomb.

The Alexandrian, 19 Jan: A really nice post containing a map (linked) and a detailed discussion of playing in a megadungeon and his thoughts on DMing it.  A new blog to me, but if the quality of the posts continues to be at this level, I can see myself spending a lot of time here.

The Alexandrian, Halls of the Mad Mage: A one-page pdf detailing a relatively small dungeon.  I've linked to it, because I like the clean, simple look of the included map.

Greyhawk Grognard, 06 Sep (2010): I don't know if I've linked to this post before or not--I can't remember and haven't taken the time to research it.  Anyway, a poster sized map of the Castle of the Mad Archmage--in old school cyan blue!

Telecanter's Receding Rules, 21 Jan: A map in this post, but the main draw is not the map--it is the content.  Telecanter expresses the desire for a "How to Host an Empire" similar to Tony Dowler's "How to Host a Dungeon" that would serve as "an abstract, generative system for developing world history".  This is actually a FABULOUS idea and something that my older brother and I have often considered.  Our original idea grew from the tables in AD&D's Oriental Adventures to determine events in a realm over time.  It is something that I would love to work on.  Perhaps some day...

Forgotten Runes, 15 Jan: Mapping the world in hexes.  Good post.  And I really dig the background on this blog.


  1. Great, I hadn't seen a bunch of these.

    And thanks for pimping my own maps and pumping my ego with "This guy can map!"