Another very interesting post from Jeff Vogel. I'm really starting to dig this guy. I'm not sure that there is much that has to do with rpg publishing in it, but it does point to the differences that may exist (at least in his mind) between old school and new school game design in another realm.
I find it fascinating that those terms have, at least with respect to player survivability, similar connotations in a different medium. Although it is obvious that he is a gamer and so has some familiarity with pen and paper roleplaying.