Over two years ago, I wrote a post proposing a "One Map Dungeon Contest". It was an idea I had at the time while thinking about the One Page Dungeon Contests that have been so successful.
Imagine my surprise when I came upon this. I guess the idea was so good that Goodman Games decided to take it.
...
Lest you think that I am out of my rocker, I don't think that they stole my idea. I'll just choose to believe that great minds think alike.
Showing posts with label DCC RPG. Show all posts
Showing posts with label DCC RPG. Show all posts
Sunday, December 16, 2012
Wednesday, April 20, 2011
Perhaps Worth a Look
So I found myself over at Goodman Games' website, at this page specifically, and they've put up three "design diaries" about their new Dungeon Crawl Classics rpg. I'm not sure if people have already been talking about it, because I've been pretty scarce around these parts lately, but I found what details they've released to be pretty intriguing.
Here are links to the design diaries:
General thoughts on the game.
Appendix N in 'modern' gaming format.
Magic Use.
I really, really like their ideas for magic use. I like the fact that they are purposefully making spellcasting more unpredictable. That is the way it should be.
Here are links to the design diaries:
General thoughts on the game.
Appendix N in 'modern' gaming format.
Magic Use.
I really, really like their ideas for magic use. I like the fact that they are purposefully making spellcasting more unpredictable. That is the way it should be.
Subscribe to:
Posts (Atom)
