Sunday, December 9, 2012

World Engines (My Own Part Three)

First off, yes, it's been a long time since I've appeared here.  I apologize.  Honestly, I've been passing this way almost continuously since you last saw me--I just didn't stop to say hello.

So.  Hello.

Okay. On to the topic at hand.

So Dave (here or here) and I have long talked about coming up with a system for a DM to generate a world (continent, region, kingdom, whatever...) history in a relatively short period of time using a set of random charts, similar in concept to the Events Charts from the AD&D Oriental Adventures.  We have talked about it and discussed it for a long, long time.  (A dozen years or more?)  We were talking about it just a few days ago, in fact, the last time that we spoke.

It turns out that others are talking about such a system as well.  They have, in one small way, gone a step further than us--they've given the system a name.  World Engine.  I have to say that I like the sound of that.  Anyway, first go here for Part One of the talk.   Then, go here for a little commentary on Part One.  Finally, go here for Part Two.

I don't have much to say on the topic today, but I wanted to dip my toe in the water and grab a spot at this bar.  I will have more to say in the coming days.  I hope that those others do as well.

1 comment:

  1. Interesting... in that I, too, used both the event charts from Oriental Adventures and the Law/Chaos chart from the Dragon article in my campaign in high school!