I think that I am going to start collecting links to the various blog posts that I come across that have to do with megadungeons, similar to how I used to do mapping roundups. I'm really enjoying reading what the various bloggers have to say on the topic, and I don't want to lose this stuff. Consider this possibly the first in a long line of megadungeon-related roundups.
First, from Beedo over in the Lich House, a little post about extracting value from the megadungeon. I dig it.
Second, I offer some thoughts from Hack & Slash, that was actually linked to in the first post. This is about the three primary activities in megadungeon play. And since you're going to read a lot about megadungeons over at Hack & Slash, here's a link to all his posts labelled megadungeon.
I'm now going to link to two blog posts from False Machine, a blog that I've only come across recently, but I have to assume by the writing that the guy (Patrick Stuart) is British. Neither post is particularly megadungeon-y in and of itself, but I have to say that the ideas presented in each would fit perfectly in a megadungeon--or at least any megadungeon that I want to be a part of. First is a post about Arachnopolis Rex. Don't ask, you just have to read about it. The second is a post about myconid slaves. I mean, really, can you ever have a bad post about myconids?
Finally, a comment about the title of a blog that, as far as I can tell, has nothing to do with megadungeons: Drums in the Deep. That title absolutely ROCKS! Evocative. Eerie. I love it! Seriously, saying it to myself gives me goosebumps.
Lest you think that I am blind to the resources out there, I have to point you to a few obvious ones:
That's all for now. On to other things...